Overlapping issues on rounded corners
Problem
When RailClone is used to create pavements or curbs on closed corners, is frequent to get overlapping issues because the geometry intersects with itself.
Solution
Unfortunately when this happens, there is not an easy way to fix it. But there are several techniques that can help to avoid the overlapping:
- First at all, increase the spline's interpolation using Style->Curve Steps (i.e. with a value of 100).
- If the path turns to both sides, we can mimimize the problem centring the segments on Y with relation to the spline. To do it, set for each segment "Y Alignment" to "Center (within the Style Editor)
- Since the decisive value in this problem is the corner's radius, may be useful to adjust it dynamically. RailClone allows to create rounded corners automatically, setting the parameter Rules->Corner Fillet Radius in the Generator. In this way, we can check visually at what radius value starts the overlapping problem.
- Sometimes may be necessary to refine the Segment's geometry, so it bends better on curved paths. To do it, select the Segment in the Style Editor and click "Extract Segment" (at the toolbar). A new object will be added to the scene, just select and refine it (i.e. applying a Tesselate modifier).
When the curve is so closed that any of these techniques works, the only way may be to use mitred corners. This can be done setting in the generator Rules->Corner->Bevel Mode to other value than Disabled. (i.e. "Extend"). The Fillet Radius parameter must be zero.
In this image, you can see a sample using these techniques. Both using rounded or mitred corners.
📄️ What are the suggested settings to use billboards in my scenes ?
It depends on the renderer. These are some tips:
📄️ What are the recommended settings to use high-poly 3D trees and render complex scenes with Forest Pack ?
Forest Pack includes native geometric shaders for the renderers listed below, making it possible to render scenes with millions of high poly trees, meshes and proxies:
📄️ Rendering artifacts in Mental Ray
Problem
📄️ As soon as I use Forest Pack with Civil View elements, Mental Ray Max crashes, what is the problem ?
Problem