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ForestPack Requirements

Supported versions of 3ds Max

Our plugins support 3ds Max 2019 to 2024.

Unofficially Supported

Due to Autodesk's licensing policy, Forest Pack is only able to officially support 3ds Max 2019 to 2024. The installer also includes versions of Forest Pack for 3ds Max 2013 to 2018 which should install and work as expected, but we are unable to test them.

Supported Platforms

Microsoft® Windows:

  • Windows 10 64-bit
  • Windows 11 64-bit

Supported Renderers

Forest Pack supports native instancing in the renderers and versions listed below

  • Arnold 7.2 and greater. Please make sure the MaxToA plugin is up-to-date. You can download the most recent version from the Arnold Renderer website .
  • V-Ray and V-Ray RT 2, 3, 4, 5, Next and 6 supported, For V-ray 4, please ensure you are using V-Ray 4.3.
  • Corona Renderer 1 and onwards
  • Octane 1.x and onwards
  • Redshift 2.x and onwards
  • FStorm
  • Final Render
Billboard Library compatibility

The 2D Billboard library is only supported by Scanline, Mental Ray and V-Ray.

Built in Library support

Not all libraries have materials available for all the renderers. To see which renderers have partial library support, please check the compatibility matrix shown below. To see which renderers are supported by each library item, please see the online library browser .

Billboard Library compatibility

To use Forest Color and Forest Edge maps with Arnold, you will need to turn on Legacy 3ds Max Map support in Render Settings->System.

Feature Compatibility

Due to technical limitations, feature support varies between renderers. The table below illustrates the compatibility of Forest Pack's key features with each render engine.

= Fully compatible features.

= Unsupported features.

= Similar effects may be possible using the renderers own shaders.

StandardV-RayV-Ray GPUArnoldCoronaOctaneMaxwellFinal RenderRedshiftFStorm
Native instancing
Create instances using Forest Tools
Forest Colour
Forest Material
Edge mode
Material Optimiser
Points-cloud display
Parametric areas
Distribute using maps
Automatic clustering
Frustum culling and falloff
Randomise and control transforms
Manual edit mode
Scatter animated geometry
Randomise and control animated geometry
Forest Effects
Library Browser
Presets with compatible materials
2D Billboards Library
V-Ray GPU

Forest Colour is partially supported by V-Ray GPU. Get colour from map using Random Values or As Texture on Surface is not currently supported.

Billboard Library compatibility

The 2D Billboard library is only supported by Scanline, Mental Ray and V-Ray.

For renderers not mentioned in the above list it is still possible to use Forest Pack using Forest Tools to convert scattered objects to standard Max instances.