New features, improvements and fixes in this new version of RailClone 2.2.3. Below, discover all the changes.
New Features
- Array generator is available in RailClone Lite.
- Added support for V-Ray 3.0 and Thea Render.
- New Parameter node: Random number.
- Added General->Stats information window.
- Added Segment->UV Mapping->Rotation.
- New Default mode: Count, allows to define a fixed number of segments.
- Linear 1S Generator can be built without a spline, setting X Size parameter.
- Added Style->Geometry->Free Object.
- When enabled, RailClone doesn't use the spline's position, only its shape. Use it to move RC freely along the scene (without the spline), or to create instanced objects.
- Added up/down arrows to Base Objects/Parameters lists.
Library
- Over 75 new styles:
- Architecture->Exterior->Fences->Wood
- Architecture->Exterior->Guttering
- Architecture->Interior->Circulation->Escalators
- Architecture->Interior->Flooring
- Entourage and Props->Shelving and Storage
- Entourage and Props->Crowd Control
- Library scheme has been reorganized to include the new and future styles.
Style Editor
- Added icons and shortcuts for Enable (Ctrl+E), Disable (Ctrl+D), Expand (Ctrl+X) and Collapse (Ctrl+L) actions.
- Renamed exported parameters of Transform operator to match with Segment ones.
Fixes
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Fixed error that would generate misaligned segments on render.
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Fixed error using geometric shader and mirrored segments.
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Constant parameters are affected by Geometry->Global scale.
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Fixed: Compose operator works properly with Default->Scale mode.
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Fixed: Material Sequence operator was adding +1 to the ID value.
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Fixed: Segment->Flat Top/Bottom controls are disabled if Bend is off.
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Fixed alignment of initial segment when using Vertical or Stepped mode.
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Fixed: some arithmetic expressions are evaluated as integer values.
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Fixed Randomize operator with nested RC objects.
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Fixed Region Clipping using nested splines on specific viewport aligments.
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Fixed several bugs with Segment->Mapping.
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Fixed alignment issues with certain Y Splines on arrays.
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Fixed potential crash on Max exit.
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Fixed crash when Style Editor close if there are nodes selected.
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Fixed crash cloning Mirror nodes.
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Fixed: length of Left Padding on empty segments is double as intended.
noteTo keep compatibility with existing scenes, this fix is applied only in styles created with v.2.2 or above.
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Fixed error in Scale mode when using Bevels and Fillet Radius.
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Fixed alignment error when using Scale mode and Bevels.