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RailClone 2.2.3

New features, improvements and fixes in this new version of RailClone 2.2.3. Below, discover all the changes.

RailClone 2.1.3

RailClone 2.1.3

New Features

  • Array generator is available in RailClone Lite.
  • Added support for V-Ray 3.0 and Thea Render.
  • New Parameter node: Random number.
  • Added General->Stats information window.
  • Added Segment->UV Mapping->Rotation.
  • New Default mode: Count, allows to define a fixed number of segments.
  • Linear 1S Generator can be built without a spline, setting X Size parameter.
  • Added Style->Geometry->Free Object.
    • When enabled, RailClone doesn't use the spline's position, only its shape. Use it to move RC freely along the scene (without the spline), or to create instanced objects.
  • Added up/down arrows to Base Objects/Parameters lists.

Library

  • Over 75 new styles:
    • Architecture->Exterior->Fences->Wood
    • Architecture->Exterior->Guttering
    • Architecture->Interior->Circulation->Escalators
    • Architecture->Interior->Flooring
    • Entourage and Props->Shelving and Storage
    • Entourage and Props->Crowd Control
  • Library scheme has been reorganized to include the new and future styles.

Style Editor

  • Added icons and shortcuts for Enable (Ctrl+E), Disable (Ctrl+D), Expand (Ctrl+X) and Collapse (Ctrl+L) actions.
  • Renamed exported parameters of Transform operator to match with Segment ones.

Fixes

  • Fixed error that would generate misaligned segments on render.

  • Fixed error using geometric shader and mirrored segments.

  • Constant parameters are affected by Geometry->Global scale.

  • Fixed: Compose operator works properly with Default->Scale mode.

  • Fixed: Material Sequence operator was adding +1 to the ID value.

  • Fixed: Segment->Flat Top/Bottom controls are disabled if Bend is off.

  • Fixed alignment of initial segment when using Vertical or Stepped mode.

  • Fixed: some arithmetic expressions are evaluated as integer values.

  • Fixed Randomize operator with nested RC objects.

  • Fixed Region Clipping using nested splines on specific viewport aligments.

  • Fixed several bugs with Segment->Mapping.

  • Fixed alignment issues with certain Y Splines on arrays.

  • Fixed potential crash on Max exit.

  • Fixed crash when Style Editor close if there are nodes selected.

  • Fixed crash cloning Mirror nodes.

  • Fixed: length of Left Padding on empty segments is double as intended.

    note

    To keep compatibility with existing scenes, this fix is applied only in styles created with v.2.2 or above.

  • Fixed error in Scale mode when using Bevels and Fillet Radius.

  • Fixed alignment error when using Scale mode and Bevels.